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 Any Skinning, Modelling And Mapping News?

InfiniteWarrior
post Nov 8 2019, 01:51 PM
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What a strange trip it's been...down memory lane. Here I am, reviewing 15 year old conversations about skinning and going, confused.gif ...and I produced four skins myself at the time!

If I had to make a skin for JKII today, I'd have to learn how to do it all over again.

It got me wondering, though -- if anyone is still in touch with OneWingedAngel, TheBeast, et al. -- if any RJ are still modding, mapping or, perhaps, even developing games professionally today.

I'm very much into the Fallout and Skyrim modding communities, though I haven't produced any mods (aside from an unpublished companion mod for Skyrim) for those games myself, as much as I'd like to. There are already so many exceptionally high-quality mods available for those games, it would probably be a pointless endeavor to learn the ins and outs of creating mods for them.

Not many developers/publishers even support modding of their games anymore, unless making garish attempts to include them in their microtransaction fiascos. wacko.gif I actually fear for the future of the modding community in general at this point. But...let's not get into that. Too depressing.

Any news on this front?
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InfiniteWarrior
post Jan 30 2020, 01:05 AM
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BTB: The absolute best ever companion mod for Skyrim (imho) is Inigo.

See Kinggath's podcast for a little insight on what makes for an awesome companion mod.

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